![]() ![]() Nephalem Rifts are part of Adventure Mode, but rather than go across the map of each act of the game and performing various tasks, you can simply walk up to Orek and start a Nephalem Rift by talking to him. You don’t have to wander the world doing tasks for Tyrael, you don’t have to go back and replay the story from either the main game or Reaper of Souls, you simply go up to Orek or the monolith in camp to start the Rift. Nephalem Rifts and Greater Rifts basically take the whole notion of story and plot and dispense with them entirely - they say You’re here to fight and kill monsters and gather sweet, sweet loot and they just focus on that. And this is your first, not entirely well explained exposure to Nephalem Rifts, a form of content which basically distills Diablo 3 down to its utter essence. You’re working on bounties and you notice a ghostly fellow floating around your encampment, or perhaps a strange obelisk over to one side. ![]() Okay, so you just hit level 70 in Diablo 3. ![]()
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